
Grandstand Park
Stadium CircuitA sunny stadium lap lined with grandstands, with hot-air balloons drifting overhead. The place to learn your car.
Every apex. Every overtake. Every fraction of a second.
True 3D arcade racing, engineered for Apple Silicon.
Fixed-clock dynamics
GT4 and GT3 to open-wheel
Wet roads and lightning
Nearby, online and party codes
High-speed circuits. Signature Formula machines. Uncompromising native racing.
IN-GAME FOOTAGE SCENEKIT + METAL 3.0True 3D arcade racing on iOS 17+ with custom liveries, 240Hz physics, and real-time multiplayer with friends.
Race friends in the same room with no internet needed, or find drivers online through Game Center.
REAL-TIME. HEAD-TO-HEAD.Race head-to-head against friends close by over Wi-Fi and Bluetooth with Apple MultipeerConnectivity. No account, no setup.
Jump into Quick Match and race drivers around the world through Game Center, then climb the best-lap leaderboards.
Start a party and send the code or link. Friends who tap it land in your lobby; anyone without the game is pointed to the App Store.
Save your best lap as a ghost and share its code. Rivals load it and race your exact line, lap after lap.
Two classes that never share a grid. Pick Sport or GP, start in a free car, and earn your way up the ladder.
THE GARAGEStart in the Brenner 4 GT4 and earn your way up through road cars like the Tensai RS and Striker V8, past the Kestrel 9RS Clubsport, to the Argent GT3, the Corsair Z6 LM and the Bourbon Tourbillon hypercar.
A closer look inside the Paint Shop. Play the preview to explore the car and customisation interface.
Real-world curve dynamics, variable surface friction, and realistic slipstream aerodynamics. Learn the line. Own the track.

A sunny stadium lap lined with grandstands, with hot-air balloons drifting overhead. The place to learn your car.

A waterfront loop raced after dark under floodlights, with neon along the kerbs.

Pines and rock faces on a mountain lap where the climbs pull at the car and the banking holds it.

Open green parkland with packed stands and a long, flowing lap.

Skyscrapers, lit windows and neon-edged kerbs on a tight street circuit after dark.

Red rock mesas under a dusk sky on a fast canyon lap.

A countryside raceway through wooded hills, and the longest lap in the game.

A long street circuit through downtown blocks and canyons of towers.

Golden dunes at sunset and long, fast straights that reward a brave exit.

A dark pine forest lap with tight, technical sections and little room to recover.
Built natively in Swift with SceneKit and Metal. No third-party engine between you and the car.
Most mobile racers tie physics to the screen's refresh. Velocity Unleashed runs the car on its own fixed 240 Hz clock, with Pacejka tyre friction, so grip, slides and kerbs feel the same on every device.
SceneKit on Metal, at up to 120 FPS on ProMotion displays. Wet roads shine in the rain, lightning cracks over stormy laps, and rain beads on the lens.
Layered engine audio follows your revs, rivals flash past with a Doppler sweep, and a race commentator calls the moments that matter.
Tuck into a rival's wake to cut drag and slingshot past. Every close pass is tracked, and boost pads on track reward the right line.
Drive with the on-screen pedals and steering pad, steer by tilting your device, or pair a PlayStation DualSense, Xbox or MFi controller.

How we built Velocity Unleashed's procedural 3-layer engine sound synthesis, 4-band dynamic EQ sweeps, acoustic tunnel reverb, and low-latency spatial Doppler audio in pure Swift using Apple's AVAudioEngine.

How we built low-latency real-time 60 FPS multiplayer racing in Velocity Unleashed using Apple GameKit (GKMatch), compact 32-byte binary telemetry, and Cubic Hermite dead reckoning.

How we engineered a 240Hz fixed-step simulation loop, Pacejka magic formula tire friction, slipstream vortex aerodynamics, and sub-millisecond Swift 5.9 vector physics on Apple Silicon.
Yes. Velocity Unleashed is free to download, and your first races are free. A one-time Full Unlock removes the race limit for good. Optional extras include the Paddock Club VIP pass, which doubles race cash and XP, and the Hypercar & Formula Pack.
Velocity Unleashed needs iOS 17.0 or iPadOS 17.0 or later. It runs at 60 FPS on supported iPhones and iPads and at up to 120 FPS on ProMotion displays.
Yes. Pair a PlayStation DualSense, Xbox Wireless or MFi controller in iOS Settings > Bluetooth and it works straight away. You can also drive with touch or tilt steering.
Race friends nearby over Wi-Fi and Bluetooth with no internet needed, find drivers online with Game Center Quick Match, or start a party and send friends the code or invite link.
No. It is built natively in Swift with Apple SceneKit, Metal and SwiftUI, on its own 240 Hz physics engine, with no third-party game engine.

Download Velocity Unleashed free. Experience true 3D console-grade racing on your iPhone and iPad.
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