THE FACTS,
IN ONE PLACE.
A premium 3D circuit racer for iPhone, iPad and Mac, built solo in Swift on SceneKit with 240 Hz physics. No ads. No timers. One price. Ten races free.
Boilerplate
Velocity Unleashed is a native 3D racing game for iPhone, iPad and Mac. Sixteen circuits, twenty-one cars and a twelve-team grid of rivals who brake for corners because of grip, not a script. Race a championship season, a daily challenge with weather, nearby friends over Wi-Fi, or your own best lap as a ghost. Ten races are free; the full game is one purchase, with no ads and no timers. Built by one developer in Swift on SceneKit.
Velocity Unleashed is a 3D circuit racing game written in Swift on Apple’s SceneKit, with no third-party game engine, by a single developer. Its physics run at 240 Hz: a tyre model, grip that changes on kerbs, gravel and ice, weight transfer through corners, slipstream on the straights and brake fade under repeated stops. The field is not on rails: five named rivals carry their own skill, bravery and aggression, and a twelve-team grid races for position across sixteen circuits, from Harbour Lights at night to a wet Blackwood Forest. A championship season strings rounds into one points table; a Daily Challenge changes circuit and weather every day; ghost laps can be sent to a friend as a link; nearby multiplayer needs no account or server. Game Center carries 42 leaderboards and 35 achievements. The game runs offline, and is sold the old way: ten free races, then a single unlock, with no ads and no energy timers. It has been on the App Store since August 2026 and ships an update roughly every two weeks.
Fact sheet
| Name | Velocity Unleashed |
| Developer | Omer Younus, solo, Canada |
| Platforms | iPhone and iPad (iOS 17+), Mac (macOS 14+). Listed as compatible with Apple Vision. |
| Released | 12 August 2026, App Store |
| Price | Free to download, ten races free. Full Game Unlock USD 2.99, one time. Optional: Paddock Club VIP, Hypercar & Formula Pack, Crew Cash. |
| Ads and tracking | None. App Store privacy label: Data Not Collected. |
| Age rating | 9+ |
| Size | 574 MB |
| Languages | English, Arabic, French, German, Hindi, Japanese, Portuguese, Simplified Chinese, Spanish, Urdu |
| Engine | Swift, SceneKit, Metal, SwiftUI, AVAudioEngine. No Unity, no Unreal. |
| Physics | 240 Hz fixed step, tyre model, per-surface grip, dynamic weather |
| Content | 16 circuits, 21 cars, 12-team grid, championship, daily challenge, career, paint shop |
| Online | Game Center (42 leaderboards, 35 achievements), ghost-lap sharing, nearby multiplayer over Wi-Fi and Bluetooth with no account |
| App Store | https://apps.apple.com/us/app/velocity-unleashed/id6794736953 |
| Trailer | https://www.youtube.com/watch?v=MNUSeqpy1DQ |
| YouTube | https://www.youtube.com/@VelocityUnleashed2 |
| https://www.facebook.com/velocityUnleashed.ca/ | |
| Engineering blog | https://www.velocityunleashed.ca/blog |
| Press contact | support@velocityunleashed.ca |
Angles
- Built with no game engine. One person, Swift, SceneKit, 240 Hz physics. The developer audience and the Apple-platform press care about this.
- The anti-free-to-play racer. No ads, no timers, one price, in a genre where that is now unusual.
- A season, not a race. Named rivals and a points table on a phone.
- Native and everywhere. Metal, 120 FPS, Game Center throughout, the same game on iPhone, iPad and Mac.
Assets
Right-click to save. Screenshots for every device, the app previews and a zip of everything are available on request; say which devices and sizes you need.
Review and creator access
Ten free races need no code. For the full game, email support@velocityunleashed.ca from your outlet or channel and we will send an offer code; on the paywall tap REDEEM CODE, or redeem it in the App Store and then tap RESTORE PURCHASES in the game.